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Bird ball is less affected by gravitational forces.Produces bomb shrapnel when in contact with elements.Disappears and releases a small amount of wind upon contact with fire, laser, lava, spark, torch and thunder.Dissolves every other non-ball elements except acid, glass, pump, and crystal upon contact.After producing 24 dots of gas, further contact will disassemble the gas ball.
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For each dot of the aforementioned elements in contact with gas ball for 1 frame, 12 dots of gas are produced.
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Receives a sub-attribute on first contact with elements (except fan), which then turns other elements (except fan) into the sub element.Clones the first element touched except fan.The direction the wind faces depends on the direction of motion on the ball. Turns lava into stone, while itself being disassembled.After producing fire for a certain period, the oil ball disassembles. Produces fire and oil (however quickly destroyed by the fire) when exposed to fire or other lighter elements.Disassembles in contact with liquids except mercury.Explodes upon contact with fire, laser, torch, lava, spark, and thunder.Disassembles upon contact with acid and thunder.Instead, it destroys a small portion of a torch for a short time before turns back into a salt ball. Upon contact with torch, the seawater ball won't turn back to a salt ball immediately.Turns back into salt ball after in contact with fire, lava, laser, and torch.Bounces off seawater instead of passing through.Turns into seawater ball in contact with water.Disassembles upon contact with lava, thunder, and acid.Wood ball is burnt by fire, lava and laser.Wood ball disassembles into powder when in contact with thunder.Wood ball disassembles into wood dots when in contact with acid.Wood ball turns into torch upon contact with torch.Turns into wood ball when on contact with powder or sand after on contact with water.Produces wood on contact with powder, sand or vine assuming the seed ball has not make any contact with water.It has a relative joint strength of somewhere between -0.34 to -0.49 Snow ball passes through fish instead of bouncing off of it.Disassembles when in contact with thunder or acid.Disassembles when hitting stone, metal, bomb, block at high speeds.Ice ball passes through fish instead of bouncing off of it.Disassembled and turns into snow by thunder or acid.Turns into water ball when exposed to lava, torch, laser, spark or fire.Disassembles and turns into snow which spreads slightly when hitting stone, metal, bomb, block at high speeds.Water ball passes through fish instead of bouncing off of it.Water ball turns metal into powder and fuse into gunpowder.Water ball turns lava into stone while itself is disassembled.Water ball absorbs salt and turns into a seawater ball after absorbing 20 dots of salt.Water ball turns into snow ball when it touches snow.Water ball turns into ice ball upon it touching ice.Water ball causes wood to produce seed.Water ball disassembles on contact with thunder or acid.Powder ball is burnt upon contact lighter elements.Powder ball disassembles on contact with all liquids, except mercury.Like the old Powder Game, this is the default ball attribute.So far, all elements have an elemental ball form, but Steam and Readvar require hacking to obtain.Ĭurrently possible attributes for ball include: such ball attribute does not exist), a powder ball is created. When a suitable element is not selected by the other click (i.e. Attributes for artificial elements can only be created under special conditions. Since ver4.3, ball can be created with attributes by adding a ball while the desired attribute is selected. Air can go through the elements, it is only affected by the indestructible block, therefore both are usually not considered as elements.Balls can also pass through all liquids except mercury and lava, assuming they won't react with said liquids. The word "element" is used in the sense of a game element, as opposed to a chemical element. Powder Game has 36 elements, each with its own unique properties. Soon after, they made other interesting tools such as Player, Box, and Ball. However, it began to rapidly improve, adding elements like Water, Fire, Seed, and Gunpowder. Powder Game started off simple, with one element, Powder, one tool, Wind, and one object, Block.
#POWDER GAME DAN BALL SIMULATOR#
Powder Game, or PG, is a popular particle simulator from the Dan-Ball website, also known as 'dust', with the ability to create things with the available elements, and then you can upload them for others to vote or delete for.
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